![]() Enrollment in Programs with a Child IDĮxtracurricular or afterschool programs may or may not require a picture ID for a child, but it’s a good idea to have one anyway.īy using a child ID card template, free with InstantCard, you can easily include emergency contact information. Child IDs can ensure teachers or camp instructors are aware of any special requirements for those under their care, as well as provide emergency contact information if a child is traveling as an unaccompanied minor. Identification cards for kids aren’t simply for if your child gets lost in a crowd (or, let’s be honest, the aisles of a Super Target). Let’s look at why investing in child IDs is a good idea for parents who want to take that extra step to protect their children. It’s also recommended that parents themselves maintain a copy of their kid’s identification card and carry it at all times. You get to decide what information the ID includes, so you have total control. With a ch ild ID card, a fellow shopper or good samaritan would immediately be able to identify your child and contact you.Īn InstantCard ID is designed to include specific information about your child for whatever situation may arise. If you’ve ever turned your back in the grocery store and your toddler has wandered off, you know the fear it strikes into your heart. Children’s IDs provide information and a picture ID for a child ’s safety. IDs are a great way to protect your child, ensuring their safety with an authentic form of photo ID to carry with them at all times. In an increasingly unsafe world, parents are wondering how they can better protect their children.
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I decided to try C2 and Gideros, and later on check how people develop similar stuff in Unity. I can setup something simple in Phaser/Contruct 3/Gideros about 10x faster. ![]() I've used C2 / C3 for several projects and they are awesome tools, but I think that if you are looking for trouble free native exporting, you will run into the same problems as with Phaser.Īs far as Unity goes, I've always found it to be unnecesarilly powerful if all you are making is 2d games. Later on I wanna make some simple replayable games, with simple upgrade system, loot, etc. Guys, I am going to create very simple 2D games. I think there's big pros/cons to each approach, or learning swift/java for app development. That's not to say that Unity apps or JS-based apps in wrappers (or even using something like React-Native which does spit out native code) aren't going to be good enough for what you want to do. The best android apps are (and I know less here) presumably java. The best iOS apps are written using swift/obj-c, languages designed for the platform. If you want the same code base across platforms then you're always going to be at the mercy of transpilers or some other mechanism, this is always a performance overhead, and as gaming is very performance heavy this can be a problem. That's a bigger question (and I've no idea how big companies create multi-platform games, unity would sound like one solution, the other is they have enough resources to have 2 separate teams writing apps in the way designed for the platform, I don't consider JS solutions to be robust enough for complex native applications.yet). ![]() Tutorials tend to be very variable in quality, but search around, if you find an author whose style you like follow them and read their stuff as there are so so many trash JS tutorials/articles out there that its very hard to know who to believe! I learnt how to code by being lucky enough to sit next to competent developers and learning how to stalk OSS projects on Github but that's very very hard to do when your JS skills aren't already decent. So, yeah, if you'd say your JSing is only around beginner/basic level work spent upping those skills will be extremely beneficial (and equally so if you end up moving back to web dev, with the abundance of JS libs most decent web dev jobs are JS coding jobs, and there are now backend JS jobs piling up ready to be filled by competent developers).Ī lot of the time you can probably brush up/improve your JS skills alongside learning Phaser. The framework is very well designed and makes many tasks easy so its easy enough to get going, many question posts we get here aren't about fighting with Phaser to get it to work in a certain way, they're general JS questions. Phaser abstracts most canvas api away from you, although it doesn't hurt to start there and understand how canvas works before plunging in to a library/framework. ![]() Mark out on the frame where the low point hits and cut out a small channel in the frame. It hangs low to hug the back end of the LCG and HCG mounting points. Also, you will want to cut a channel in the bottom of the chassis for the lowest most screw on the transmission casing. Then proceed to cut out the walls for the spur gears, access to the motor screws and pinion gear. Once you have finished the primary cutting, you should be left with something that looks like: Take time with this as you do not want to cut out too much plastic, because even though we will be reinforcing it later, it's better to try and save as much of it as you can. Try to retain some of it on the walls as high up as you can with the motor and spur gear taken into account. ![]() Use a Dremel, some patience, (safety glasses for the love of god), cutting wheel and sanding drum to cut out the sections of plastic. I have created kind of a crap diagram for where to cut here: Start by simply flipping the transmission 180 degrees from it's normal posistion and line up the two front (now rear) hard mount points on the gear box with the two rear most mounting holes and marking the parts of the frame where you will cut. Instead I went with the more solid RPM offering that had detachable A-Arm mounts, which gave it more options for suspension tuning. I also noticed that a lot of the other mid-motors like this tend to just use the stock gear box, however I dont like that gear box. I did not build this from a normal Slash, I actually built it from the ground up on a fresh LCG frame. So first thing is getting the chassis together.
The Dusk Mage is the caster class of Torchlight III, with a variety of useful abilities stretched across its light and dark magic trees- light can be useful to pierce multiple enemies and buff your character, while dark can deal AOE damage and debuff targets. ![]() The Forged class puts you in command of a robot that can shoot a gun out of its chest or burn enemies at close range, even allowing you to become a whirling dervish of blades that cuts through swaths of enemies like hot robot through butter. The Railmaster is a unique take on a pet class, as you can crush enemies with your hammer or build up the train that follows you to deal damage or provide a variety of bonuses as you venture through dungeons. The relics, which function as sub classes, offer bonuses to your character no matter which class you are. These level with you using skill points just like other things in the game, and some benefits from a relic may benefit one character type over another but can provide a nice dimension to your character while you’re leveling or completing maps at end game. Your pets can also have skills attached to them, like an eagle that can screech and stun enemies, or a dog that can give bonus critical damage, and this is on top of them being extremely useful for selling items when you don’t want to waste time doing so manually. Gear has a colored grading system like what you would expect from a title in this genre, so you’ll know when you find a rare item versus a legendary one by color indicator alone- which is extremely useful, because there is a ton of loot in Torchlight III that provide a bevy of useful abilities, and there are loads of materials for you to pick up that can be used to craft items or manage your fort. ![]() ![]() The fort is a nifty little place where you have complete control over how you personalize the space- each rock, bush, and structure can be placed, moved, rotated, etc., within your fort. ![]() Also, at 26 inches high and 28.8 inches across, you’re going to need to carve out a dedicated place for it. At 128 pounds, it is nearly three times the weight of its smaller sibling and so is in no way portable (two people are required to lift it). OK, if we thought Gozney’s Roccbox was “nearly a commercial-grade oven”, the new Dome most definitely is, and then some. Subscriptions help fund the work we do every day. com and our print magazine (if you'd like). Special offer for Gear readers: Get a 1-year subscription to WIRED for $5 ($25 off). Updated August 2022: We updated our picks, links, and pricing. Here are my-and my waistline’s-favorites. For those of you with limited access to outdoor spaces, I’ve included an indoor option and an oven that fits on a small deck, balcony, or patio.īe sure to check out our many other buying guides, including our Best Portable Grills and Best Camping Stoves guides. You don’t have to limit yourself to pizza, either I’ve seared steaks and pan-fried broccoli in ’em. For the past three years, I’ve memorized recipes, perfected my dough-tossing technique, and made hundreds of pizzas. Now, the best portable pizza ovens can heat up as high as 900 degrees-the perfect temperature for making a crisp Neapolitan pizza in minutes. Until recently, an aspiring pizzaiolo had no choice but to crank up their kitchen oven to the standard 450 degrees Fahrenheit. They’re irresistible, easy to make, and customizable for a wide range of dietary preferences. With enough cheese, tomato sauce, and arugula, homemade pizzas are a complete meal. There’s a reason why pizza is the menu choice of picky preschoolers, hungry teenagers, and discerning foodies alike. ![]() ![]() But imagine that you have to build an entire library for design of timber structures. ![]() If you have a simple and short worksheet, it is definitely easier to keep it all in a single file. In this post, we will make a short review of the most important changes. In the last several months, Calcpad was subjected to continuous improvement, driven by the efforts of its developers and the help of the community. Posted by Calcpad FebruMaPosted in Units Tags: Eurcode, shear, Units Leave a comment on Units in empirical formulas What’s new in Calcpad 5.8 and later? It is far more important to give the correct results as it can be easily verified. You should not worry about that formulas do not look exactly as in the design codes. When you run the above program in Calcpad, the results will look as follows: 'Characteristic concrete strength -' f_ck = 25 MPa 'Partial safety factor for concrete -' γ_c = 1.5 If we apply the same approach for the other formulas, we will obtain the following little program for calculation of shear resistance without reinforcement to Eurocode 2: 'Section width -' b_w = 250 mm 'Effective height -' d = 450 mm 'Main reinforcement ratio -' ρ_l = 0.02 So, we will have k = 1 + sqrt(200 mm/ d) and get a dimensionless result as expected. For example the value of “200” in the formula for k is actually in mm. Obviously, we have no choice, except to manually compensate for the missing dimensions. V Rd,c = ( v min + k 1 σ cp) b w d (6.2b), where On the other hand, the minimum resistance is: If d is in mm, we will get: 1 + mm -0.5, which also does not make any sense. Here, f ck and σ cp are in MPa, so, we will end up with MPa 1/3 + MPa, which does not have physical meaning and cannot be calculated. It is calculated by the following formula: Lets take for example the shear resistance without reinforcement, according to Eurocode 2. Moreover, there are even formulas, that are not dimensionally correct and won’t calculate. There are many formulas in structural design codes, that are empirical and if you enter them in Calcpad “as are”, you will not obtain the results in the expected units. ![]() ![]() ![]() This happened to me too today 02-June-2022, after installing also (!) the Epic version (where I've found they use a more recent exe build 55 BTW. MSVCP110.dll ERROR AT LAUNCH OR NOTHING HAPPENING This is literally the same fix when you activate the well known compatibility fix named "Disable fullscreen optimizations" per exe as Windows applies the same exact shim. Please, read the section "Important notes (June 2022)".Īt point 3/3 (the MS-ACT fix) it's important to note that only when using Compatibility Modes: DisableDXMaximizedWindowedMode (and not DXMaximizedWindowdMode) you can adjust in-game Options brightness! Just open the fix with MS-ACT and remove 'DisableDXMaximizedWindowedMode' shim only, save and install as usual. MS reintroduced this problem with 'DisableDXMaximizedWindowedMode' again (you'll notice the Bioshock Remastered screen takes many seconds to open after many attempts). This seems to have been fixed in recent Windows 10/11 latest NVidia driver updates: "DisableDXMaximizedWindowedMode" won't cause choppy movements anymore. In R460 NVidia completely removed the old FrameRateLimiter in favour of the new FrameRateLimiterV3 ONLY, which doesn't work so good (461.72 currently) with g-sync for capped games like this. keep 144fps/Hz native screen res) but it's a regression to me (I used to play it at 90fps smoothly capped). Don't get me wrong: it's still smooth if you don't cap it at all (e.g. Now, it seems the only solution to cap smoothly the framerate is to use half-vsync (e.g. Perfectly smooth Bioshock 1 or 2 Remastered, capped at 90 or 60fps with pre-R460 NVidia drivers worked like a charm on a g-synced screen with butter-smooth rendering and refresh rate. It seems NVidia MS ♥♥♥**d up framerate limiter g-sync. Please let me know in case, it must be some new MS/Nvidia bug. Removing it brings back butter-smooth video rendering but I can't grant the game stability, for which this workaround guide has been successfully created, will still work! I've recently reinstalled Bioshock 1 Remastered on Windows 10 20H2 (19042.685) NVidia driver 460.89 and noticed some ugly jittering (even with v-sync on it looks like is off) when the MS-ACT compatibility mode "DisableDXMaximizedWindowedMode" is also enabled as suggested by this guide (3/3)! Moreover full screen tried to open 5 times before it succeeded which is suspiciously wrong. You will find the newly created MS ACT patch in the usual list of installed programs in Windows. Remember to 'Save' the DB, and then 'Install' it (click RMB over the DB) to apply the fixes. sdb files you can Open in MS ACT 32bit:īioshock Remastered 2: !ApMUGr0cuN39geN-4o1HkNMa4KO92Q?e=GrlQl8īioshock Remastered 1: !ApMUGr0cuN39geZ1PtibrX76URSfvg?e=h2aFCS ![]() or read my other guide:Īnd set the following Compatibility modes and Compatibility fixes as shown on the right for Bioshock2 Remastered exe: You can use the Windows ADK for Windows 10, version 1903 to deploy Windows 10, version 1909.ĭownload Windows Compatibility Administrator tool. Windows Assessment and Deployment Toolkit (ADK)Ī new Windows ADK will NOT be released for Windows 10, version 1909. The INI for Bioshock Remastered is %APPDATA%\BioshockHD\Bioshock\Bioshock.iniģ/3) Windows Compatibility Administrator toolWindows Compatibility Administrator tool: TextureStreamingDistanceLimit=30000.000000 OffsetSkeletalProjectorRearFrustrumPlane=10.000000ĬascadingWaterSimulationVelocity=10.000000 As the sequel to the 2008 bestseller The Hunger Games, it continues the story of Katniss Everdeen and the post-apocalyptic nation of Panem. Now to wonder, how it will stack up against this list.Catching Fire is a 2009 dystopian fiction young adult novel by the American novelist Suzanne Collins, the second book in The Hunger Games series. The Hunger Games will continue with the prequel, The Ballad of Songbirds and Snakes, heading to theaters on November 17, 2023. Overall, The Hunger Games is a rare, strong YA franchise that benefitted from Francis Lawrence remaining at the helm of the films following Gary Ross starting the movies off with the original. Of course, we all have our favorites in the franchise. There’s a really exciting urgency about Catching Fire that is both incredibly captured into a major, blockbuster popcorn film, and places a large emphasis on the forwarding of its characters, while featuring some show-stopping sequences that remain to signify the best of the Hunger Games legacy thus far. The franchise’s themes are more poignant than ever, especially as Katniss and Peeta tour Panem following their groundbreaking joint-win. Lawrence and Hutcherson’s Katniss and Peeta are clearly more comfortable around each other this time around, with the Quarter Quell there’s more room for the movie to build its other contestants and make us care about them. While there’s an inherent awkwardness about the original movie, to the fault of the sometimes alienating material, Catching Fire catches all the moving parts at a more comfortable place and becomes a better version of itself the second time around. After the first movie established the world and its key characters, this movie elevates what made it great and ups the stakes. The best Hunger Games movie is its first sequel, 2013’s Catching Fire. There’s a refreshing dryness and groundedness about it that is not only tough to accomplish, but sets the bar high for the franchise as a whole to succeed under Francis Lawrence’s direction for the remainder of the series. Between the interview scenes with Stanley Tucci’s Caesar Flickerman, the heartbreaking Rue moment, and the well-orchestrated final moments between Katniss and Peeta, it’s an impressive adaptation of the story of the Girl on Fire. The Hunger Games is not a perfect movie, but features a number of winning scenes that are iconic to the franchise. From the shaky camera work in the arena, to production and costume design, and James Newton Howard’s great score, there’s a lot Ross did right when adapting the source material. The Hunger Games is an incredibly stylish take on Suzanne Collins' source material and will go down in history as one of the best big-screen realizations of a popular genre novel. 1, because without Gary Ross’ work in casting and establishing the world of Panem with his writing and direction, we’d have a very different franchise. The Hunger GamesĪmong the top half of the YA science fiction movies is the one that started it all, 2012’s The Hunger Games. ![]() Jennifer Lawrence has a monologue about her “nightmares” from The Hunger Games that gives fans chills and emotions just at the simple mention of it, and it still plays really well, especially after consecutive watches of all four films. The moment when Snow finally loses power is an all-time goosebump moment, and the time jump that features Katniss and Peeta’s bittersweet ending drives home their incredible performances as the characters. After a disappointing third act in the previous film, Mockingjay Part 2 takes Katniss to the Capitol where she and a group of allies, including Josh Hutcherson’s Peeta and Liam Hemsworth’s Gale, being on one side with Mahershala Ali, Natalie Dormer, and Elden Hensen’s characters leading the rebellion.Īlthough Mockingjay Part 2 feels like half of a movie (like Part 1), it features an incredible finale, including Katniss’ final confrontations with President Snow and a twist ending that really drives home the messages of the franchise. The conclusion of The Hunger Games films, 2015’s Mockingjay Part 2 is not the best of the franchise, but is likely a lot better than you remember it, especially in regards to how the ending was handled. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection. ![]() ![]() Tune your SuperDuper without loosing time into your perfect tool. 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